@startuml
sprite $stackoverflow_line [48x48/16] {
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000000000000000000000000000006216000000000000000
000000000000000000000000000170003300000000000000
000000000000000000000000000070000610000000000000
000000000000000000000000000015000070000000000000
000000000000000000000000000004300015000000000000
000000000000000000000000000000610003300000000000
000000000000000000000027500000070000610000000000
000000000000000000000160270000015000070000000000
000000000000000000000700006100004300015000000000
000000000000000000002500000620000600004300000000
000000000000000000000270000053000070000610000000
000000000000000000000017000003500015000070000000
000000000000000000000000620000260004200015000000
000000000000000000000000053000006100600004300000
000000000000000002000000004500000620060000600000
000000000000000035640000000260000053025000070000
000000000000000060026500000017000003504200071000
000000000000000240000166000000620000260602600000
000000000000000710000000561000053000007185000000
000000000000000056100000005620004500000800000000
000000000000000000462000000036300270002400000000
000000000000000000003630000000364017116000000000
000000000000000000000036400000002640670000000000
000000000000000000000000265000000016400000000000
000000000000056410000000001650000000500000000000
000000000000060146664000000006710006000000000000
000000000000050000001455630000057206000000000000
000000000000330000000000035665200481000000000000
000000000000552000000000000000366630000000000000
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000410005000011111111111111111111200050003200000
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000410005000500000000000000000000500050003200000
000410005000500000000000000000000500050003200000
000410005000500000000000000000000500050003200000
000410005000555555555555555555555400050003200000
000410005000000000000000000000000000050003200000
000410005000000000000000000000000000050003200000
000410005000000000000000000000000000050003200000
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000410000000000000000000000000000000000003200000
000410000000000000000000000000000000000003200000
000410000000000000000000000000000000000003200000
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}


!define DEV2_STACKOVERFLOW_LINE(_alias) ENTITY(rectangle,black,stackoverflow_line,_alias,DEV2 STACKOVERFLOW_LINE)
!define DEV2_STACKOVERFLOW_LINE(_alias, _label) ENTITY(rectangle,black,stackoverflow_line,_label, _alias,DEV2 STACKOVERFLOW_LINE)
!define DEV2_STACKOVERFLOW_LINE(_alias, _label, _shape) ENTITY(_shape,black,stackoverflow_line,_label, _alias,DEV2 STACKOVERFLOW_LINE)
!define DEV2_STACKOVERFLOW_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,stackoverflow_line,_label, _alias,DEV2 STACKOVERFLOW_LINE)
skinparam folderBackgroundColor<<DEV2 STACKOVERFLOW_LINE>> White
@enduml